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Pascal Sturmfels

Studying computer science at University of Michigan; interests include machine learning in medicine, approximation algorithms, and iOS development.


Avalanche is a top-scrolling iPhone game. You play as a marshmallow and try to avoid the rising lava by climbing on the blocks falling from the ceiling. You have to avoid getting crushed by a falling block as well. Feel free to check out the Avalanche Repo for the source code, and to check my progress.

The game is developed in SpriteKit. The phyiscs is handled by SKPhysics, and the explosions are created using SKEmitterNodes. The sprites are all drawn in Adobe Illustrator.